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Zazie's avatar

This is the director, composer, sound designer, and creator of the film. I can actually give you my step-by-step process. Alongside, my intent.

Side note: I am 19 years old, have severe/chronic mental health issues, $300 budget, and stand in for an entire production team.

Given the scale of what I was trying to do, I feel no shame in optimizing parts of my workflow—especially motion and rendering—using modern tools where it made sense.

Certain transitions, slight gestures, or environmental movement were enhanced or assisted with AI-driven interpolation or motion mapping, but every decision was directed and shaped by hand.

What could be interpreted “numbness” or “meaninglessness” might actually be the residue of derealization episodes I was actively moving through while creating it.

If the film feels uncanny or disembodied, that’s not because it was churned out by an algorithm—it’s because that’s the condition I live with, and this is what it looks like translated into light, movement, and sound.

First: the faces. The “punch-out eye voids” and fixed-mouthed expressions were a direct nod to early 20th-century puppetry, particularly Czech and German clay masks used in children’s programming—combined with my own low-poly 3D modeling in Blender using the Decimate modifier to purposely reduce mesh fidelity. Because I paired this with physically incorrect lighting falloffs (using an inverse square curve mapped onto a false volumetric shadow), the result ends up mimicking what people associate with neural inpainting artifacts or AI “face glitches.”

Second: the characters’ staccato micro-movements, especially in the hallway and puppet congregation scenes, were hand-keyed on 3s or 4s, then slightly interpolated using RIFE (Real-Time Intermediate Flow Estimation)—an AI-based frame interpolation tool—not to fake realism, but to let me time the movements precisely across audio events. In other words, I generated real motion and then used AI to fine-tune the in-betweens for consistency, not creativity. It’s an optimization tool in my pipeline—not a generative engine.

Third: some of the background textures (like the smudged chalk wall or melted wallpaper behind the clock) were generated from high-resolution scans of hand-drawn ink blots, which I then iteratively processed through StyleGAN-2 for texture variation, mostly to save time on redundant background frames. These were static, not motion elements—but I suspect viewers unfamiliar with those techniques might interpret that smooth, unnaturally recursive texture consistency as a telltale sign of generative AI. In fact, it’s the opposite: it’s an analog image reprocessed to look recursive.

Fourth: It could be mistaking motion latency blending (which I created using vector blur passes and smearing effects in After Effects with displacement maps) for latent diffusion temporal smoothing.

I did what needed to be done to translate the internal into the visible. If you see artifice, look again—it might be precision mistaken for distance. Or perhaps discomfort mistaken for detachment.

If you’re still unsure, reach out. If you’re intrigued, I’d love to talk. If you think it’s bullshit, let’s dissect the carcass together.

I’m open to feedback, commissions, collaborations, and critique.

About the rendering techniques, the puppet weight maps, the temporal interpolation tricks I used to save render time without compromising feel.

I’ll talk about my music process, my influences, my error logs, my obsessive lighting tests.

I’ll walk you through it all, because I’ve got nothing to hide and everything to say. I genuinely love what I do! :)

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this must not be the place's avatar

Hi David, I’m a fan of your work and blog. However, this review left me a bit bewildered. Even more than the film! Maybe I am mistaken, but it feels like the film is composed entirely of Ai generated videos. If this is the case, it makes it hard to accept your observations about the filmmaker’s obsessive attention to detail, precision, and technical use of puppetry. I could certainly be wrong and the craftsmanship of the film is pretty far out. But, my guess, is all the meaninglessness and numbness you’re picking up on is just a product of Ai’s output and not the filmmaker’s intentions.

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